Go down the stairs and make the tea, then run back upstairs to see your Grandad is missing. Pick up the Handymanual, then head outside. Up at the gatehouse, click on the small gate. Click on the 5 buttons on the lock in an order so that you are always following the arrows start at the one where there is only an arrow leading away.
Go through the small gate once it is open. Enter the small building here to find a kitchen. Pick up the lemons, and take the book from the shelf to get a diagram. Go back outside and click on the electrical box. Drag your diagram and lemons out from your inventory. Now drag the lemons on to the power grid so that each of them connects a positive and negative terminal; there will be one lemon left over that you will take with you. Now climb right up on to the roof.
Go and take the hook from the far left and attach it to the antenna. Press the button on the front of the building, then go up and sit on the antenna. Chase the cat all the way to the Mayor's house. Talk to the Mayor until she gives you clues on how to enter the rest of the city. Go down the stairs on the right and click on the gears.
Place all of the gears on pegs so they are interlocking and spinning the right way. Go back upstairs and outside, and click on the small box just to the right of the Mayor's house for another puzzle. Click the 3 buttons on the top right of this puzzle to rotate the different colored platforms so they match the display at the bottom right. Once this is achieved, click the red button.
Now climb up the new staircase and walk through to the next area. Press the small red button next to the door of the house on the left, then go inside. Talk to the photographer, then look at the large book of photos in the bookshelf.
Continue to the room on the left, and look at the box on the left to see the next puzzle. Piece together the labels correctly on the bottles, then pour chemicals from the two bottles matching the partial labels indicated.
In-game photography: a walkthrough (or rather, a speed run)
Now approach the dials. Reset the position of the lenses using the red X button if needed. To get all of the light in the room red, press A three times, switch the top control to the right, press C and B, switch the top control back to the left, then press C three times. Pull the lever on the wall 3 times, then go back to the box of chemicals and soak the 3 negatives. Go back to the right and show the photograph to the photographer.
Go back outside and use the photograph on the red flashing light on the other building. Go through the door and climb up the ladders. Climb all the way up into the crane. Pull the lever on the right to trigger the backup motor. Climb down and then up to the cliff. Go and try to pull the backup motor, then talk to the Crane Operator. Climb back down again and talk to the Baker on the right, solving his puzzle the middle orange bun is wrong so you receive a bun as a reward.
Give this bun to the man behind the red window at the bottom. Talk to the man in the yellow house, then the lady above, then the man and then the woman again. Give the can opener to the man. Climb back up into the crane, then click on each of the locals in turn to start the motor.
Quickly use the controls to move the dome down and to the right. Click on the locals again as needed until the dome covers the Lightwell.
Climb down from the crane, up to the right, and down through the hole just right of the Lightwell. Attach the rope to yourself, then pick up the mirrors and place them on the slots on the wall to send light into each of the side rooms. Now jump down to the bottom left and enter the code indicated by the drawings in each of the rooms. Look at the red door to see a puzzle with no obvious answer yet.
Head right and look at the large display, then go back to the door and arrange the three concentric circles to match the display. Inside, pull the red handle, then ride on the cycle to power the pump. Go outside again, over to the right, and then down the red rope to the left. Drop off when the rope is at its lowest.
Talk to the man in the house on the left, then the man in the hutch on the right.
In-game photography: a walkthrough (or rather, a speed run)
Take the spanner from outside the hutch, then climb back up the rope. Enter the house again and use the spanner on the second handle, then use the handle to stop the water flowing. Head outside and jump on to the wheel. Climb along the red ropes to make your way to the middle and take the blue-green trousers.
Order no. 52 - retrieval: camera | death stranding｜game8
Climb back off the wheel by going near the edge, then climb down and give the trousers to the man in the hutch. Pick up the guitar, then play the following tune ing the strings from bottom-top :. Play through the whole piece again, then stand up and knock on the door of the house on the left - you will be let through to the backyard. Talk to the cyclist, then move the patches on the tyre to cover the puncture holes. Click on the nozzle to pump up the tyre. Now climb up on the roof and adjust the red section of track before climbing back down and using the bicycle. Click when you reach the top to jump off the bike and climb up to the next area.
Head right and enter the ticket station. Pick up the small trowel from the plant in the corner, and browse through the brochures. Go back outside and return left, then climb up the ladder by the left side of the building to reach the roof. Use the notes to work out which squares to try, and keep clicking to dig deep and eventually reveal the potatoes at 4 different sites; you will collect them when you have found them.
Take the packet of fish and chips when it is offered. Go back up and climb up the tall ladder once. A bird will start following you now that you have the fish and chips. Talk to the man at the barbecue, then wait until he is distracted by his wife and steal a packet of salt from next to him. Climb up further and talk to the sailor next to the stuck boat.
The photographer walkthrough
Climb up further still and put the salt into the water tank. Now examine the pump on the side of the tank. Solve the maths problem, then pull the red handle to check your answers. Climb back down and talk to the sailor again. Now head to the top of the mast on the ship, and put the fish and chips there. Open the red hatch on the boat to climb down, then speak to the officer.
Take the plans from him and solve the jigsaw puzzle so the lines are all continuous from top to bottom. Climb back up and pull on the anchor to wake up the captain. Now climb down the anchor to reach the next area. Open the door to the green carbon dioxide pump and adjust the pipes to get the flow working properly use pipe s 6, 8, 1, 3 and Now climb up the left ladder. After talking to the man here, use the pump controls to move the coin around until it rests on the circle and you can take it. Climb back down, then climb up the other ladder to the red building.
Look at the machine and insert the coin, then press the red buttons until they are all fully depressed - you will automatically take a deflated balloon.